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{{infobox item |
{{infobox item |
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+ | |image = Image:Namarra.png |
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+ | |imagewidth = 40 |
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+ | |type = Rapier |
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+ | |location = [[Temple of Hyath, tombs]] |
− | | description = |
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+ | |Properties 0 Title = Base Damage |
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+ | |Properties 0 Value = 1d6 |
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+ | |Properties 1 Title = Base Critical Threat |
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+ | |Properties 1 Value = 18-20/x2 |
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+ | |Properties 2 Title = Base Damage Type |
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+ | |Properties 2 Value = Piercing |
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+ | |Properties 3 Title = Weapon Size |
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+ | |Properties 3 Value = Medium |
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+ | |Properties 4 Title = Feats Required |
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+ | |Properties 4 Value = Martial, Rogue, or Elf |
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+ | |Properties 5 Title = Base Item |
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+ | |Properties 5 Value = Rapier |
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+ | |Properties 6 Title = Weight |
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+ | |Properties 6 Value = 3.0 |
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+ | |Special 0 Title = Enhancement Bonus |
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+ | |Special 0 Value = +1 |
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+ | |Special 1 Title = On Hit |
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+ | |Special 1 Value = Daze DC-14 75% / 1 Rounds |
+ | |description = This weapon bears the mark of the dwarf Marrok, Master Blacksmith of Neverwinter's Shining Knight Arms and Armor. He forged it early in 1373 DR, to aid the heroes who sought to free his quarantined city from the virulent grasp of the so-called Wailing Death. |
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− | | description = The rapier is a light, thrusting sword popular among nobles and swashbucklers. Often associated with dueling and sport fighting, rapiers are nonetheless deadly in trained hands. |
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